Mud definition

Mud





Home | Index


We love those sites:

7 definitions found

From The Collaborative International Dictionary of English v.0.48 [gcide]:

  Mud \Mud\ (m[u^]d), n. [Akin to LG. mudde, D. modder, G. moder
     mold, OSw. modd mud, Sw. modder mother, Dan. mudder mud. Cf.
     {Mother} a scum on liquors.]
     Earth and water mixed so as to be soft and adhesive.
     [1913 Webster]
  


     {Mud bass} (Zool.), a fresh-water fish ({Acantharchum
        pomotis} or {Acantharchus pomotis}) of the Eastern United
        States. It produces a deep grunting note.
  
     {Mud bath}, an immersion of the body, or some part of it, in
        mud charged with medicinal agents, as a remedy for
        disease.
  
     {Mud boat}, a large flatboat used in dredging.
  
     {Mud cat}. See {mud cat} in the vocabulary.
  
     {Mud crab} (Zool.), any one of several American marine crabs
        of the genus {Panopeus}.
  
     {Mud dab} (Zool.), the winter flounder. See {Flounder}, and
        {Dab}.
  
     {Mud dauber} (Zool.), a mud wasp; the {mud-dauber}.
  
     {Mud devil} (Zool.), the fellbender.
  
     {Mud drum} (Steam Boilers), a drum beneath a boiler, into
        which sediment and mud in the water can settle for
        removal.
  
     {Mud eel} (Zool.), a long, slender, aquatic amphibian ({Siren
        lacertina}), found in the Southern United States. It has
        persistent external gills and only the anterior pair of
        legs. See {Siren}.
  
     {Mud frog} (Zool.), a European frog ({Pelobates fuscus}).
  
     {Mud hen}. (Zool.)
     (a) The American coot ({Fulica Americana}).
     (b) The clapper rail.
  
     {Mud lark}, a person who cleans sewers, or delves in mud.
        [Slang]
  
     {Mud minnow} (Zool.), any small American fresh-water fish of
        the genus {Umbra}, as {Umbra limi}. The genus is allied to
        the pickerels.
  
     {Mud plug}, a plug for stopping the mudhole of a boiler.
  
     {Mud puppy} (Zool.), the menobranchus.
  
     {Mud scow}, a heavy scow, used in dredging; a mud boat.
        [U.S.]
  
     {Mud turtle}, {Mud tortoise} (Zool.), any one of numerous
        species of fresh-water tortoises of the United States.
  
     {Mud wasp} (Zool.), any one of numerous species of
        hymenopterous insects belonging to {Pepaeus}, and allied
        genera, which construct groups of mud cells, attached,
        side by side, to stones or to the woodwork of buildings,
        etc. The female places an egg in each cell, together with
        spiders or other insects, paralyzed by a sting, to serve
        as food for the larva. Called also {mud dauber}.
        [1913 Webster]

From The Collaborative International Dictionary of English v.0.48 [gcide]:

  Mud \Mud\, v. t.
     1. To bury in mud. [R.] --Shak.
        [1913 Webster]
  
     2. To make muddy or turbid. --Shak.
        [1913 Webster]

From WordNet (r) 2.0 [wn]:

  mud
       n 1: water soaked soil; soft wet earth [syn: {clay}]
       2: slanderous remarks or charges
       v 1: soil with mud, muck, or mire; "The child mucked up his shirt
            while playing ball in the garden" [syn: {mire}, {muck},
            {muck up}]
       2: plaster with mud
       [also: {mudding}, {mudded}]

From Moby Thesaurus II by Grady Ward, 1.0 [moby-thes]:

  59 Moby Thesaurus words for "mud":
     baygall, bog, bottom, bottomland, bottoms, buffalo wallow, clay,
     dirt, dust, everglade, fen, fenland, glade, grime, gumbo,
     hog wallow, holm, marais, marish, marsh, marshland, meadow, mere,
     mire, moor, moorland, morass, moss, muck, mud flat, muddle, muddy,
     ooze, peat bog, quagmire, quicksand, rile, salt marsh, slime, slip,
     slob, slob land, slop, slosh, slough, sludge, slush, smut, soot,
     sough, squash, sump, swale, swamp, swampland, swill, taiga, wallow,
     wash
  
  

From Virtual Entity of Relevant Acronyms (Version 1.9, June 2002) [vera]:

  MUD
       Multi-User Dungeon (MUD)
       
       

From Jargon File (4.3.1, 29 Jun 2001) [jargon]:

  MUD /muhd/ n. [acronym, Multi-User Dungeon; alt. Multi-User Dimension]
     1. A class of {virtual reality} experiments accessible via the Internet.
     These are real-time chat forums with structure; they have multiple
     `locations' like an adventure game, and may include combat, traps,
     puzzles, magic, a simple economic system, and the capability for
     characters to build more structure onto the database that represents the
     existing world. 2. vi. To play a MUD. The acronym MUD is often
     lowercased and/or verbed; thus, one may speak of `going mudding', etc.
  
     Historically, MUDs (and their more recent progeny with names of MU-
     form) derive from a hack by Richard Bartle and Roy Trubshaw on the
     University of Essex's DEC-10 in the early 1980s; descendants of that
     game still exist today and are sometimes generically called BartleMUDs.
     There is a widespread myth (repeated, unfortunately, by earlier versions
     of this lexicon) that the name MUD was trademarked to the commercial MUD
     run by Bartle on British Telecom (the motto: "You haven't _lived_ 'til
     you've _died_ on MUD!"); however, this is false -- Richard Bartle
     explicitly placed `MUD' in the public domain in 1985. BT was upset at
     this, as they had already printed trademark claims on some maps and
     posters, which were released and created the myth.
  
     Students on the European academic networks quickly improved on the MUD
     concept, spawning several new MUDs (VAXMUD, AberMUD, LPMUD). Many of
     these had associated bulletin-board systems for social interaction.
     Because these had an image as `research' they often survived
     administrative hostility to BBSs in general. This, together with the
     fact that Usenet feeds were often spotty and difficult to get in the
     U.K., made the MUDs major foci of hackish social interaction there.
  
     AberMUD and other variants crossed the Atlantic around 1988 and
     quickly gained popularity in the U.S.; they became nuclei for large
     hacker communities with only loose ties to traditional hackerdom (some
     observers see parallels with the growth of Usenet in the early 1980s).
     The second wave of MUDs (TinyMUD and variants) tended to emphasize
     social interaction, puzzles, and cooperative world-building as opposed
     to combat and competition (in writing, these social MUDs are sometimes
     referred to as `MU*', with `MUD' implicitly reserved for the more
     game-oriented ones). By 1991, over 50% of MUD sites were of a third
     major variety, LPMUD, which synthesizes the combat/puzzle aspects of
     AberMUD and older systems with the extensibility of TinyMud. In 1996 the
     cutting edge of the technology is Pavel Curtis's MOO, even more
     extensible using a built-in object-oriented language. The trend toward
     greater programmability and flexibility will doubtless continue.
  
     The state of the art in MUD design is still moving very rapidly, with
     new simulation designs appearing (seemingly) every month. Around 1991
     there was an unsuccessful movement to deprecate the term {MUD} itself,
     as newer designs exhibit an exploding variety of names corresponding to
     the different simulation styles being explored. It survived. See also
     {bonk/oif}, {FOD}, {link-dead}, {mudhead}, {talk mode}.
  
  

From The Free On-line Dictionary of Computing (27 SEP 03) [foldoc]:

  MUD
       
           {Multi-User Dimension} or "Multi-User Domain".
          Originally "Multi-User Dungeon".
       
          [{Jargon File}]
       
          (1995-04-16)
       
       

















Powered by Blog Dictionary [BlogDict]
Kindly supported by Vaffle Invitation Code Get a Freelance Job - Outsource Your Projects | Threadless Coupon
All rights reserved. (2008-2024)